Launching a fan-powered music monetization brand and platform.
In the early days of the pandemic, I collaborated with a music-tech entrepreneur to present a new opportunity to improve revenue models in the music industry during a time when live performances were halted, significantly impacting artists' revenue. Our vision was to create a subscription-based platform empowering artists with monetization options beyond traditional streaming services. I introduced market research, designed the user experience, visual identity, and co-developed the investment pitch for Daft. This venture not only generated new revenue streams for artists but also offered a distinct platform for music distribution and artist-fan interaction.
In the early days of the pandemic, I collaborated with a music-tech entrepreneur to present a new opportunity to improve revenue models in the music industry during a time when live performances were halted, significantly impacting artists' revenue. Our vision was to create a subscription-based platform empowering artists with monetization options beyond traditional streaming services. I introduced market research, designed the user experience, visual identity, and co-developed the investment pitch for Daft. This venture not only generated new revenue streams for artists but also offered a distinct platform for music distribution and artist-fan interaction.
Client
Daft
Role
Creative Director, Product Design
Categories
Music, App, Identity
Role
Creative Director
Creative Director, Product Design
Creative Director, Product Design
Team
Categories
Categories
Daouda Leonard, Aaron Murray
Music, App, Identity
Music, App, Identity
CREDITS
Daniel Baldwin, Connor Smith, Jorge Porta